GTA 6 Map (Leonida): Size, Cities, and Areas Revealed
What the trailers and official Rockstar artworks reveal about the map: Vice City, Leonida Keys, Grassrivers, Mount Kalaga โ and what we still don't know.
Rockstar Games hasn't published an official map of GTA 6. What we know about Leonida comes from the two trailers, official artworks published by Rockstar, and a few areas named directly by the studio. Here's a factual rundown: what's confirmed, what's estimated, and what shouldn't be taken for granted before the November 19, 2026 release.
Leonida: the fictional state inspired by Florida
โ Confirmed: The state is called Leonida. It's the fictional region of GTA 6, directly inspired by Florida โ the name itself is an obvious transposition. Rockstar confirmed this name in its official communications as early as the first trailer in December 2023.
Florida is a logical choice for a return to Vice City: a coastal state, a mix of dense city and wild nature, southern U.S. culture, a contrast between ultra-crowded tourist zones and near-deserted rural areas. Leonida reproduces this geography: an Atlantic coastline, a gulf to the west, swampy areas inland, and an island archipelago to the south.
The game doesn't cover the whole fictional Florida. The map focuses on the Vice City region and its immediate surroundings โ think Miami + the Everglades + the Florida Keys, not the entire state.
Vice City: the central metropolis
โ Confirmed: Vice City is indeed in GTA 6. It's the main city on the Leonida map, seen repeatedly across both official trailers. Rockstar has named the city explicitly.
Vice City is modeled after Miami: a vertical downtown with skyscrapers, a bay, waterfront beaches, elevated highways, residential suburbs. Trailer 1 shows a dense, highly detailed city with clearly distinct neighborhoods โ from the business district to port areas to tourist beaches.
What's visible in the official trailers:
- A central district with high-rise buildings
- A bay separating the city core from residential areas
- Coastal roads and white sand beaches
- Port Gellhorn โ an industrial port area named in an official Rockstar artwork
The Leonida Keys: the archipelago to the south
โ Confirmed by official Rockstar artwork: The Leonida Keys are a distinct area of the map, visible in an official artwork published by Rockstar Games. They mirror the concept of the Florida Keys โ a chain of islands connected by a coastal road, stretching south from the mainland.
It's hard to tell from the trailers exactly how large the Keys are, but their presence as a distinct area is officially confirmed. The visuals show tropical scenery, canals, stilt houses โ an atmosphere that contrasts sharply with the concrete of Vice City.
This isn't a minor area. In the logic of Rockstar games, geographically distinct zones serve as pacing breaks in the narrative. The Keys will likely serve as the setting for several missions.
Grassrivers: Everglades-style wetlands
โ Confirmed by official Rockstar artwork: Grassrivers is an area named by Rockstar in its official artworks. It's Leonida's answer to the Everglades โ a dense, marshy expanse, very different from Vice City in atmosphere.
The Everglades are one of Florida's most distinctive environments, and Rockstar has never missed a chance to contrast city and nature in its open worlds. Grassrivers fills that role: shallow water zones, tropical vegetation, wildlife visible in the trailers (alligators, birds). It's easy to imagine missions that force you to leave Vice City's asphalt and head into the marshes.
Two notable elements visible in the trailers are likely located in or around this area: small rural "deep south"-style communities and two-lane roads lined with dense vegetation.
Mount Kalaga National Park
โ Confirmed by official Rockstar artwork: Mount Kalaga National Park appears in Rockstar's official artworks. It's the area that stands out most from real Florida geography โ Florida has no notable mountains.
Rockstar has always taken significant geographic liberties with its fictional states. Los Santos (Los Angeles) in GTA 5 includes mountainous areas that don't exist in the real city. Mount Kalaga seems to play a similar role: adding verticality to a map that would otherwise be very flat. The name evokes a tropical/volcanic setting rather than an alpine one.
Its size and role in the narrative remain unknown at this stage.
How big is the GTA 6 map?
๐ด Speculative: no official data.
Rockstar hasn't communicated any official dimensions for the Leonida map. What circulates online โ figures in kmยฒ and precise comparisons with GTA 5 โ comes from unverified leaks and community estimates, not from Rockstar.

What we can reasonably say:
| Map | Estimated area | Source |
|---|---|---|
| GTA 5 (Los Santos + Blaine County) | ~80 kmยฒ | Community estimates since 2013 |
| GTA 6 Leonida | Not confirmed | No official source |
| Community estimate | 2x to 4x GTA 5 | Leaks, trailer no-clip analysis |
The trailers show a world that's visually denser and more detailed than GTA 5. Even if the map isn't necessarily larger in raw surface area, the density of detail per kmยฒ appears significantly higher โ which changes the experience of traveling across it even at an equivalent size.
๐ก What's likely without being confirmed: the map will be the largest a Rockstar game has ever produced. The studio has said so publicly on several occasions when referencing the "unprecedented investment" in development.
Ambrosia and other lightly documented areas
โ Ambrosia appears in Rockstar's official artworks โ likely a beachfront area or a Vice City district rather than a standalone region. Its architecture in the visuals suggests an upscale, waterfront zone, South Beach-style.
๐ด Other areas circulate in the community (district names, counties, named roads), but most of them come from a 2022 data leak or extrapolations from the trailers. Without official confirmation from Rockstar, it would be misleading to present them as established.
What's certain: the Leonida map includes urban areas (Vice City), suburban ones, rural ones (Grassrivers), island ones (Leonida Keys), and at least one elevated natural area (Mount Kalaga). That's a more varied geography than GTA 5, which stayed centered on Los Santos with one large desert zone.
FAQ
How many cities are there in GTA 6?
๐ก Vice City is the only major city officially confirmed. The trailers don't show another metropolis on Vice City's scale. Several small towns/communities are visible, but none have been officially named by Rockstar to date.
Is the GTA 6 map bigger than GTA 5's?
๐ด Not officially confirmed. Community estimates point to a bigger map, but Rockstar hasn't communicated any official area or comparison. What's certain: the level of detail per zone is higher than GTA 5.
Are there Everglades in GTA 6?
โ Yes, in the form of Grassrivers โ a marshy area named in Rockstar's official artworks, clearly inspired by the Everglades.
Can you access the whole map from the start of the game?
๐ด Not confirmed. GTA 5 unlocked certain areas progressively during the solo campaign. GTA 6 is likely to take a similar approach, but Rockstar hasn't announced anything on this point.
Are the Leonida Keys accessible by boat or by road?
๐ด Not confirmed. In reality, the Florida Keys are connected to the mainland by a road (US-1 / Overseas Highway). The Leonida Keys artworks suggest a coastal road exists, but the details haven't been specified.
GTA 6's map is clearly built around Vice City and its satellite areas โ Leonida Keys, Grassrivers, Mount Kalaga National Park, Port Gellhorn. Rockstar has officially named these areas through its artworks, confirming their existence. The exact size remains an unanswered question. The marketing campaign expected between summer and fall 2026 should reveal more details โ perhaps an interactive map or a trailer centered on the world of Leonida.




